Mobile fixes and spawners


First devlog update,  whilst most of the mechanics are in place, there was then a slight challenge of getting mobile controls to work as expected. If this was a shooter it'd be fine but as we have our experimental laser that fires towards a position  its needing to rethink how to handle this part! There's still some tweaks for it but we have got in place a fixed radius  cursor that you can move with a joy stick and fire towards.


As for the enemies, theres a new 'giant' type that has been introduced with its own giant issues, simplifying the movement has helped solve this (they're zombies anyway so fits in with them)

Files

crash-course.zip Play in browser
10 days ago

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